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School Holidays STEM Workshop
Detailed outlines for the workshop
Morning Session (Coding,3D Modelling)
- Starting with Tinkercad
- Recap on basic modeling techniques and to refresh memory
- Kahoot for a refresher of the beginner course
- New subject: 1:1 scale modeling (more realistic size)
- Explaining the measurement & units system
- 1st task: Finger casing
- 1:1 measurements of finger and casing
- Drawing hand on a piece of paper to measure perimeters
- Scratch recap/Kahoot
- Students need to make any game within 10 mins to see what they remember
- First task: Clicker game (following class)
- Using variables & math nodes
- Costume changes, control and events
Afternoon (robotics)
- Intro slides to sphero robots
- Explaining how they move
- Explaining and showing how to code
- Demonstration on how to ‘aim’ the robot
- Running the code
- 1st exercise square (challenge cards) – 2 robots
- Coding the robot to move in a square
- Introduction to micro bits
- Explaining what micro bits are
- Showing students the inner workings of a computer
- Input and outputs, what they are and how they work
- components of a micro bit board
- Ground rules for micro bits
- Going to the micro bit website and working on the projects at their own pace
Day 1
Intro to tinkercad 3D modeling
Learning how to use the software
Exploring different models and shapes in tinkercad
First assignment: designing your own avatar while only using the basic shapes category
Scratch coding website, registration
Intro to drag and drop coding
Warm-up exercise, explaining how to code your character to move
Create your own maze game (following what the teacher is doing on the board)
Day 2
Recap from yesterday, to refresh minds and recall basic modeling concepts
New assignment for today: designing your own car.
Teacher shows example model & model from past students
Scratch continues from yesterday
Adding extra levels to the maze game
Adding collectibles and possible timer
Day 3
Recap on basic modeling techniques in tinkercad
Example model on board for display
New task: designing your dream house
Example model from past students
Best designed model, reward
Finishing off the maze game, if not already
Starting new game design: asteroid invasion
Core variable concepts involved
Timer and gradually ringing speed code
Game design and professional-looking game art
Day 4
No memory refresh, students should have learnt all basic skills
New task: building a city
Example model on board
Finishing off the asteroid invasion game if not already
Presenting best game designs of students, possible rewards
New game designing: shoot’em up game
Concepts of variable positioning & character coordination
Cross interactions with different entities of the game
Day 5
Kahoot, to start off with to test student’s memories
Challenge task: designing a renewable airport
Example displayed on board
Adding final touches to all games developed
Adding ‘life’ systems to games
Polishing final game designs
Presenting the best-developed student game
Announcing student successes and which students get accelerated to blender
Kahoot to finish off
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